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- import {NativeStruct} from "../struct/NativeStruct";
- export class UnityVector3 extends NativeStruct{
- x(){
- return this.readFloat();
- }
- y(){
- return this.add(0x4).readFloat();
- }
- z(){
- return this.add(0x8).readFloat();
- }
- toString(){
- return "{ x : "+this.x()+", y :" +this.y()+" z :"+this.z()+" }";
- }
- }
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