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- import {NativeStruct} from "../struct/NativeStruct";
- import {ProcessUtils} from "../../sausage/utils/ProcessUtils";
- import {Il2cppString} from "../hacker/struct/Il2cppString";
- import {UnityTransform} from "./UnityTransform";
- import {Il2cppHackerApi} from "../hacker/Il2cppHackerApi";
- export class UnityObject extends NativeStruct{
- get_name(){
- let methodAddr = Il2cppHackerApi.getMethodAddr("UnityEngine.CoreModule.dll", "UnityEngine",
- "Object", "get_name", 0);
- let nativeFunction = new NativeFunction(methodAddr,"pointer",['pointer']);
- let s = nativeFunction(this);
- return Il2cppString.parser(s);
- }
- }
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