import {UnityObject} from "./UnityObject"; import {Il2cppHackerApi} from "../hacker/Il2cppHackerApi"; import {UnityTransform} from "./UnityTransform"; export class UnityComponent extends UnityObject{ get_transform(){ let methodAddr = Il2cppHackerApi.getMethodAddr("UnityEngine.CoreModule.dll", "UnityEngine", "Component", "get_transform", 0); let nativeFunction = new NativeFunction(methodAddr,"pointer",['pointer']); let s = nativeFunction(this); return new UnityTransform(s); } }