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- import datetime
- import json
- import logging
- from itertools import product
- # 所有的下注选项
- OPTIONS = [101, 102, 103, 301, 302, 303, 304, 305]
- # 下注选项
- class BetOption:
- def __init__(self, option, odds, limit, total_bet=0):
- self.option = option
- if odds == 0:
- self.odds = 1
- else:
- self.odds = odds
- self.limitRed = limit
- self.total_bet = total_bet
- def __str__(self):
- return (f"BetOption(option={self.option}, odds={self.odds}, "
- f"limitRed={self.limitRed}, totalBet={self.total_bet})")
- # 用户信息
- class User:
- # 对应option的下注金额
- def __init__(self, bet_count, uid, amount):
- self.bet_count = bet_count
- self.uid = uid
- self.betAmount = amount
- self.finance = 0
- self.betOptionAmounts = {option: 0 for option in OPTIONS}
- class UserEncoder(json.JSONEncoder):
- def default(self, obj):
- if isinstance(obj, User):
- return {"uid": obj.uid, "bet_count": obj.bet_count, "betAmount": obj.betAmount, "finance": obj.finance}
- # 让基类的 default 方法抛出 TypeError
- return json.JSONEncoder.default(self, obj)
- def init_round_option_info():
- global round_option_info
- round_option_info = {option: BetOption(option, 0, 0) for option in OPTIONS}
- # 用于存储User对象的用户信息和次数,key为用户ID,value为User对象
- round_user_betinfo = {}
- round_option_info = {}
- # 本轮选项赔率和下注金额
- init_round_option_info()
- # 庄家的钱
- banker_finance = 0
- # 虚拟一个用户,用来记录同步下来的下注数据,不然结算会异常,但是这样统计个人数据的时候,就会有点出入,
- # 没办法,因为会被定时踢出
- DATA_SYN_NOTIFY_UID = -9999
- async def deal_message(message, broadcast_func):
- try:
- msg_type, data = parse_message(message)
- if msg_type == "BetNotify":
- await betNotify(data)
- elif msg_type == "GameDataSynNotify":
- await gameDataSynNotify(data)
- elif msg_type == "ShowOddsNotify":
- await ShowOddsNotify(data)
- elif msg_type == "KickNotify":
- await kickNotify(data, broadcast_func)
- elif msg_type == "GameRoundEndNotify":
- await gameRoundEndNotify(data)
- elif msg_type == "MergeAutoBetNotify":
- await MergeAutoBetNotify(data)
- else:
- logging.info(f"Received message: {message}")
- except Exception as e:
- logging.info(f"Received message: {message}")
- async def gameRoundEndNotify(data):
- global banker_finance
- time = datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
- print(f"{time}:收到结束下注GameRoundEndNotify")
- # 开始结算
- # 本轮收入
- current_round_income = 0
- # 本轮总下注金额
- current_round_bet_amount = 0
- for option in round_option_info.values():
- current_round_bet_amount += option.total_bet
- current_round_income = current_round_bet_amount
- # 开奖结果
- option_results = data["optionResult"]
- win_option = [x["option"] for x in option_results if x["result"] == 1]
- print(f"本轮中奖选项: {win_option}")
- # 庄家结算
- current_round_income = await bankerSettlement(current_round_income, option_results)
- # 玩家结算
- await playerSettlement(option_results)
- await win_option_combo_analysis(current_round_bet_amount, win_option)
- banker_finance += current_round_income
- print(
- f"庄家金币: {round(banker_finance / 100, 2)}¥ 本轮总下注{round(current_round_bet_amount / 100, 2)}¥ 收入: {round(current_round_income / 100, 2)}¥")
- # 格式化一下,避免数字位数导致各种缩进
- with open("庄家盈亏记录.txt", "a", encoding="utf-8") as f:
- finalxx = f"{time}:庄家金币: {banker_finance / 100}¥ 本轮总下注{current_round_bet_amount / 100}¥ 收入: {current_round_income / 100}¥"
- print(finalxx)
- f.write(finalxx + "\n")
- # 每把结束存储数据,然后清空数据
- with open("用户记录.txt", "a", encoding="utf-8") as f:
- # 将user_dict 转成json字符串
- f.write(f"{time}:{json.dumps(round_user_betinfo, cls=UserEncoder)}\n")
- round_user_betinfo.clear()
- init_round_option_info()
- # 计算所有组合的可能性及其赔付金额
- async def win_option_combo_analysis(current_round_bet_amount, win_option):
- # 统计所有结果的可能性
- try:
- win_npc = {key: value for key, value in round_option_info.items() if key in [101, 102, 103]}
- win_card = {key: value for key, value in round_option_info.items() if key in [301, 302, 303, 304, 305]}
- # 计算所有组合的可能性及其赔付金额
- combinations = list(product(win_npc.keys(), win_card.keys()))
- # 计算每个组合的赔付金额
- combination_payouts = []
- for npc_key, card_key in combinations:
- npc_info = win_npc[npc_key]
- card_info = win_card[card_key]
- payout = (npc_info.odds * npc_info.total_bet) + (card_info.odds * card_info.total_bet)
- combination_payouts.append({
- "combo": f"{npc_key}x{card_key}",
- "payout": payout,
- "open": npc_key in win_option and card_key in win_option
- })
- # 按赔付金额排序
- sorted_combinations = sorted(combination_payouts, key=lambda x: x["payout"], reverse=True)
- # 输出排序后的组合和对应的赔付金额
- with open("庄家盈亏记录.txt", "a", encoding="utf-8") as f:
- label = f"{'标记':<4} {'组合':<10} {'赔付':<15} {'收入':<10}\n"
- print(label)
- f.write(label)
- for item in sorted_combinations:
- combo_key = item["combo"]
- payout = item["payout"]
- income = round((current_round_bet_amount - payout) / 100, 2)
- badge = "√" if item["open"] else "×"
- combos = f"{badge:<4} {combo_key:<10} {round(payout / 100, 2):<15}¥ {income:<10}¥\n"
- print(combos)
- f.write(combos)
- except Exception as e:
- print(e)
- # 庄家结算统计方法
- async def bankerSettlement(current_round_income, option_results):
- for open_result in option_results:
- # 开奖结果
- option = open_result["option"]
- result = open_result["result"]
- # 这个是下注的选项信息
- option_info_option_ = round_option_info[option]
- odds_rate = option_info_option_.odds
- if result == 1: # 证明这个选项中奖了
- # 庄家结算
- final_out = option_info_option_.total_bet * odds_rate
- current_round_income -= final_out
- print(
- f"选项{option}中奖了, 赔率{odds_rate}, 该选项总下注{round(option_info_option_.total_bet / 100, 2)}¥, 赔付了{round(final_out / 100, 2)}¥")
- return current_round_income
- # 玩家结算统计方法
- async def playerSettlement(option_results):
- # 玩家结算
- try:
- for user in round_user_betinfo.values():
- for option in user.betOptionAmounts:
- open_result = next(filter(lambda x: x["option"] == option, option_results))
- odds_rate = round_option_info[option].odds
- if open_result is not None and open_result["result"] == 1:
- user.finance += user.betOptionAmounts[option] * odds_rate
- else:
- user.finance -= user.betOptionAmounts[option]
- except Exception as e:
- pass
- async def kickNotify(data, broadcast_func):
- print(f"被踢下线了: {data}")
- await broadcast_func('''CMD:
- setTimeout(function(){
- let btnDownNode = cc.find("Layer/PushNotice_panel/close_button");
- if (btnDownNode && btnDownNode.getComponent(cc.Button)) {
- btnDownNode.getComponent(cc.Button).clickEvents[0].emit([btnDownNode]);
- } else {
- console.error("节点未找到或节点上没有cc.Button组件");
- }
- },3000);
-
- setTimeout(function(){
-
- let btnDownNode = cc.find("Canvas/container/content/smallGame/createScrollView/view/cotent/row1/pokerNode/porkermaster/allHand");
- if (btnDownNode && btnDownNode.getComponent(cc.Button)) {
- btnDownNode.getComponent(cc.Button).clickEvents[0].emit([btnDownNode]);
- } else {
- console.error("没有找到扑克大师游戏节点");
- }
-
- // 点击扑克大师游戏线路1
- let pokerMasterGameLine1 = cc.find("Canvas/container/content/smallGame/New Node/listPokerMasterContent/main/view/content/item/main");
- if (pokerMasterGameLine1 && pokerMasterGameLine1.getComponent(cc.Button)) {
- pokerMasterGameLine1.getComponent(cc.Button).clickEvents[0].emit([pokerMasterGameLine1]);
- } else {
- console.error("未找到扑克大师游戏游戏节点1");
- }
- },5000);
- ''')
- def ShowOddsNotify(data):
- option_odds = data["option_odds"]
- for optionInfo in option_odds:
- option_ = optionInfo["option"]
- odds_ = optionInfo["odds"] / 100
- limit_red_ = optionInfo["limitRed"]
- # 打印信息
- print(f"选项: {option_}, 赔率: {odds_}, 限红: {limit_red_}, 总下注: {0}")
- round_option_info[option_] = BetOption(option_, odds_, limit_red_, 0)
- async def gameDataSynNotify(data):
- # print(f"同步游戏数据: {data}")
- sync_user = User(1, DATA_SYN_NOTIFY_UID, 0)
- for optionInfo in data["optionInfo"]:
- option_ = optionInfo["option"]
- odds_ = optionInfo["odds"] / 100
- limit_red_ = optionInfo["limitRed"]
- total_bet_ = optionInfo["totalBet"]
- sync_user.betAmount += total_bet_
- # 打印信息
- print(f"同步下注选项: {option_}, 赔率: {odds_}, 限红: {limit_red_}, 总下注: {total_bet_}")
- round_option_info[option_] = BetOption(option_, odds_, limit_red_, total_bet_)
- # 虚拟用户,用来记录同步下来的下注数据,后续用于赔付
- sync_user.betOptionAmounts[option_] = total_bet_
- round_user_betinfo[DATA_SYN_NOTIFY_UID] = sync_user
- # 同步的数据应该包含了所有的下注选项,所以这里直接清空,但是这样统计个人数据的时候,就会有点出入
- round_user_betinfo.clear()
- print(f"同步后下注信息:", list(map(lambda x: str(x), round_option_info.values())))
- async def MergeAutoBetNotify(data):
- print("收到合并通知")
- bet_notifys = data["notify"]
- for bet_notify in bet_notifys:
- await betNotify(bet_notify)
- async def betNotify(data):
- # {"uid":4174549,"detail":{"option":302,"betAmount":1000,"auto":false,"is_shot":false,"win_amt":0,"odds":0,"betGameCoin":0},"curCoin":767943,"selfBet":1000,"totalBet":67000,"curUsdt":0}
- # print(f"下注: {data}")
- # 获取用户ID
- uid = data["uid"]
- option = data["detail"]["option"]
- bet_amount = data["detail"]["betAmount"]
- # 获取用户信息
- user = round_user_betinfo.get(uid)
- if user is None:
- # 如果用户信息不存在,创建一个新的User对象
- user = User(0, "", 0)
- round_user_betinfo[uid] = user
- # 更新用户信息
- user.bet_count += 1
- user.uid = uid
- user.betAmount += bet_amount
- # 更新本轮下注选项的金额
- user.betOptionAmounts[option] += bet_amount
- # 更新本轮全部选项的金额
- round_option_info[option].total_bet += bet_amount
- print(f"用户{uid}下注次数: {user.bet_count}, 总金额: {user.betAmount}")
- round_user_betinfo[uid] = user
- def parse_message(message):
- # 分割消息类型和JSON字符串
- msg_type, json_str = message.split(':', 1)
- # 将JSON字符串转换为字典
- data = json.loads(json_str)
- # 返回解析结果
- return msg_type, data
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